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static int | BetweenTiles (Vector3Int tileA, Vector3Int tileB) |
| returns the tile-distance of the 2 input tiles More...
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static float | BetweenTilesEuclidean (Vector3Int tileA, Vector3Int tileB) |
| returns the euclidean distance of the 2 input tiles. More...
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static int | BetweenEdges (Vector3Int edgeA, Vector3Int edgeB) |
| returns the edge-distance of the 2 inpute edges More...
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static float | BetweenEdgesEuclidean (Vector3Int edgeA, Vector3Int edgeB) |
| returns the euclidean distance between the midpoints of both input edges More...
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static int | BetweenCorners (Vector3Int cornerA, Vector3Int cornerB) |
| returns the corner-distance between both input corners More...
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static float | BetweenCornersEuclidean (Vector3Int cornerA, Vector3Int cornerB) |
| returns the euclidean distance between both input corners More...
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